Carcassonne, Final Scores

colon + capital d

Right now there are 63 games for sale in the Mac store, and it looks like all of them feature the Steamplay logo, so if you own the PC versions you can download and play the Mac versions for no extra charge.
Awesome!
Microsoft just refused Machinarium for XBLA after a half year of talking with them. They like the game and know it would be very successful on their platform, but they don’t want to support games which aren’t Microsoft exclusives.
When you think a certain fruit company is a crazy control freak, think again. Probably all big corporations in this industry are crazy.
“We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac and the Xbox 360,” Cook said. “Updates for the Mac will be available simultaneously with the Windows updates. Furthermore, Mac and Windows players will be part of the same multiplayer universe, sharing servers, lobbies and so forth. We fully support a heterogeneous mix of servers and clients. The first Mac Steam client will be the new generation currently in beta testing on Windows.”
What a great news from Steam, the awesome gaming platform.
I've been contemplating for quite some time whether to install a Windows OS or not, just to give Steam a try. It's coming to Mac soon, time to actually exploit my MacBook Pro graphic processing power.
Any time - any time - you type any remotely incorrect command, the interpreter creatively resolves it into "rm -rf /" and wipes your hard drive.
A typo, and BOOM, game over.
the reality was going to be much worse than what opponents to DRM had feared: the game requires an always-on 'Net connection and constant communication with the home server. If your connection is dropped, the game kicks you out, and you lose any progress you had made since your last save.
I guess Ubisoft is trying to enforce Apple-ish control over their contents, without providing Apple-ish convenience to its users.
If the future of video games DRM is like that, WE ARE DOOMED!
This competition is about learning, or otherwise developing, the best controller (agent) for a version of Super Mario Bros. The controller's job is to win as many levels (of increasing difficulty) as possible.
This is awesome! Kinda reminds me of Project Hoshimi (in Imagine Cup, now discontinued I think).